| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| QuickBumpMap — Final class in package de.popforge.imageprocessing.filters.distortion | |
| The QuickBumpMap class is a filter that uses a normal and light map to create a three-dimensional effect on textures. | |
| QuickBumpMap(bumpMap:de.popforge.imageprocessing.core:Image, lightMap:de.popforge.imageprocessing.core:Image, lightX, lightY, lightColor, convertToNormalMap) — Constructor in class de.popforge.imageprocessing.filters.distortion.QuickBumpMap | |
| Creates a new QuickBumpMap object. | |
| QuickContrastCorrection — Final class in package de.popforge.imageprocessing.filters.color | |
| The QuickContrastCorrection class is a filter that levels the contrast in an image. | |
| QuickContrastCorrection(contrast) — Constructor in class de.popforge.imageprocessing.filters.color.QuickContrastCorrection | |
| Creates a new QuickContrastCorrection object. | |
| QuickNormalMap — Final class in package de.popforge.imageprocessing.filters.convolution | |
| The QuickNormalMap class is a filter that uses a convolution matrix to create a normal map out of a given bump map. | |
| QuickNormalMap() — Constructor in class de.popforge.imageprocessing.filters.convolution.QuickNormalMap | |
| Creates a new QuickNormalMap object. | |
| QuickSepia — Class in package de.popforge.imageprocessing.filters.color | |
| The QuickSepia class is a filter that applies the well-known sepia effect. | |
| QuickSepia() — Constructor in class de.popforge.imageprocessing.filters.color.QuickSepia | |
| Creates a new QuickSepia object. | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |